Gio.IOModule¶
class — extends GObject.TypeModule, GObject.TypePlugin
Provides an interface and default functions for loading and unloading modules. This is used internally to make GIO extensible, but can also be used by others to implement module loading.
Constructors¶
new¶
@classmethod
def new(cls, filename: str | bytes | os.PathLike[str] | os.PathLike[bytes]) -> IOModule
Creates a new GIOModule that will load the specific shared library when in use.
Parameters:
filename— filename of the shared library module.
Static functions¶
query¶
Optional API for GIO modules to implement.
Should return a list of all the extension points that may be implemented in this module.
This method will not be called in normal use, however it may be called when probing existing modules and recording which extension points that this model is used for. This means we won't have to load and initialize this module unless its needed.
If this function is not implemented by the module the module will always be loaded, initialized and then unloaded on application startup so that it can register its extension points during init.
Note that a module need not actually implement all the extension
points that IOModule.query returns, since the exact list of
extension may depend on runtime issues. However all extension
points actually implemented must be returned by IOModule.query
(if defined).
When installing a module that implements IOModule.query you must
run gio-querymodules in order to build the cache files required for
lazy loading.
Since 2.56, this function should be named g_io_<modulename>_query, where
modulename is the plugin’s filename with the lib or libgio prefix and
everything after the first dot removed, and with - replaced with _
throughout. For example, libgiognutls-helper.so becomes gnutls_helper.
Using the new symbol names avoids name clashes when building modules
statically. The old symbol names continue to be supported, but cannot be used
for static builds.