Gio.DatagramBased¶
interface
Interface for socket-like objects with datagram semantics.
A GDatagramBased is a networking interface for representing datagram-based
communications. It is a more or less direct mapping of the core parts of the
BSD socket API in a portable GObject interface. It is implemented by
Socket, which wraps the UNIX socket API on UNIX and winsock2 on Windows.
GDatagramBased is entirely platform independent, and is intended to be used
alongside higher-level networking APIs such as IOStream.
It uses vectored scatter/gather I/O by default, allowing for many messages
to be sent or received in a single call. Where possible, implementations of
the interface should take advantage of vectored I/O to minimise processing
or system calls. For example, GSocket uses recvmmsg() and sendmmsg()
where possible. Callers should take advantage of scatter/gather I/O (the use of
multiple buffers per message) to avoid unnecessary copying of data to
assemble or disassemble a message.
Each GDatagramBased operation has a timeout parameter which may be negative
for blocking behaviour, zero for non-blocking behaviour, or positive for
timeout behaviour. A blocking operation blocks until finished or there is an
error. A non-blocking operation will return immediately with a
G_IO_ERROR_WOULD_BLOCK error if it cannot make progress. A timeout operation
will block until the operation is complete or the timeout expires; if the
timeout expires it will return what progress it made, or
G_IO_ERROR_TIMED_OUT if no progress was made. To know when a call would
successfully run you can call DatagramBased.condition_check or
DatagramBased.condition_wait. You can also use
DatagramBased.create_source and attach it to a GLib.MainContext
to get callbacks when I/O is possible.
When running a non-blocking operation applications should always be able to
handle getting a G_IO_ERROR_WOULD_BLOCK error even when some other function
said that I/O was possible. This can easily happen in case of a race
condition in the application, but it can also happen for other reasons. For
instance, on Windows a socket is always seen as writable until a write
returns G_IO_ERROR_WOULD_BLOCK.
As with GSocket, GDatagramBaseds can be either connection oriented (for
example, SCTP) or connectionless (for example, UDP). GDatagramBaseds must be
datagram-based, not stream-based. The interface does not cover connection
establishment — use methods on the underlying type to establish a connection
before sending and receiving data through the GDatagramBased API. For
connectionless socket types the target/source address is specified or
received in each I/O operation.
Like most other APIs in GLib, GDatagramBased is not inherently thread safe.
To use a GDatagramBased concurrently from multiple threads, you must
implement your own locking.
Methods¶
condition_check¶
Checks on the readiness of datagram_based to perform operations. The
operations specified in condition are checked for and masked against the
currently-satisfied conditions on datagram_based. The result is returned.
GObject.IOCondition.IN will be set in the return value if data is available to read with
DatagramBased.receive_messages, or if the connection is closed remotely
(EOS); and if the datagram_based has not been closed locally using some
implementation-specific method (such as Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket).
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
GObject.IOCondition.OUT will be set if it is expected that at least one byte can be sent
using DatagramBased.send_messages without blocking. It will not be set
if the datagram_based has been closed locally.
GObject.IOCondition.HUP will be set if the connection has been closed locally.
GObject.IOCondition.ERR will be set if there was an asynchronous error in transmitting data
previously enqueued using DatagramBased.send_messages.
Note that on Windows, it is possible for an operation to return
IOErrorEnum.WOULD_BLOCK even immediately after
DatagramBased.condition_check has claimed that the DatagramBased is
ready for writing. Rather than calling DatagramBased.condition_check and
then writing to the DatagramBased if it succeeds, it is generally better to
simply try writing right away, and try again later if the initial attempt
returns IOErrorEnum.WOULD_BLOCK.
It is meaningless to specify GObject.IOCondition.ERR or GObject.IOCondition.HUP in condition; these
conditions will always be set in the output if they are true. Apart from
these flags, the output is guaranteed to be masked by condition.
This call never blocks.
Parameters:
condition— aGObject.IOConditionmask to check
condition_wait¶
def condition_wait(self, condition: GLib.IOCondition | int, timeout: int, cancellable: Cancellable | None = ...) -> bool
Waits for up to timeout microseconds for condition to become true on
datagram_based. If the condition is met, True is returned.
If cancellable is cancelled before the condition is met, or if timeout is
reached before the condition is met, then False is returned and error is
set appropriately (IOErrorEnum.CANCELLED or IOErrorEnum.TIMED_OUT).
Parameters:
condition— aGObject.IOConditionmask to wait fortimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aCancellable
create_source¶
def create_source(self, condition: GLib.IOCondition | int, cancellable: Cancellable | None = ...) -> GLib.Source
Creates a GLib.Source that can be attached to a GLib.MainContext to monitor for
the availability of the specified condition on the DatagramBased. The
GLib.Source keeps a reference to the datagram_based.
The callback on the source is of the GDatagramBasedSourceFunc type.
It is meaningless to specify GObject.IOCondition.ERR or GObject.IOCondition.HUP in condition; these
conditions will always be reported in the callback if they are true.
If non-None, cancellable can be used to cancel the source, which will
cause the source to trigger, reporting the current condition (which is
likely 0 unless cancellation happened at the same time as a condition
change). You can check for this in the callback using
Cancellable.is_cancelled.
Parameters:
condition— aGObject.IOConditionmask to monitorcancellable— aCancellable
receive_messages¶
def receive_messages(self, messages: list[InputMessage], flags: int, timeout: int, cancellable: Cancellable | None = ...) -> int
Receive one or more data messages from datagram_based in one go.
messages must point to an array of InputMessage structs and
num_messages must be the length of this array. Each InputMessage
contains a pointer to an array of InputVector structs describing the
buffers that the data received in each message will be written to.
flags modify how all messages are received. The commonly available
arguments for this are available in the SocketMsgFlags enum, but the
values there are the same as the system values, and the flags
are passed in as-is, so you can pass in system-specific flags too. These
flags affect the overall receive operation. Flags affecting individual
messages are returned in InputMessage.flags.
The other members of InputMessage are treated as described in its
documentation.
If timeout is negative the call will block until num_messages have been
received, the connection is closed remotely (EOS), cancellable is cancelled,
or an error occurs.
If timeout is 0 the call will return up to num_messages without blocking,
or IOErrorEnum.WOULD_BLOCK if no messages are queued in the operating system
to be received.
If timeout is positive the call will block on the same conditions as if
timeout were negative. If the timeout is reached
before any messages are received, IOErrorEnum.TIMED_OUT is returned,
otherwise it will return the number of messages received before timing out.
(Note: This is effectively the behaviour of MSG_WAITFORONE with
recvmmsg().)
To be notified when messages are available, wait for the GObject.IOCondition.IN condition.
Note though that you may still receive IOErrorEnum.WOULD_BLOCK from
DatagramBased.receive_messages even if you were previously notified of a
GObject.IOCondition.IN condition.
If the remote peer closes the connection, any messages queued in the
underlying receive buffer will be returned, and subsequent calls to
DatagramBased.receive_messages will return 0 (with no error set).
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
On error -1 is returned and error is set accordingly. An error will only
be returned if zero messages could be received; otherwise the number of
messages successfully received before the error will be returned. If
cancellable is cancelled, IOErrorEnum.CANCELLED is returned as with any
other error.
Parameters:
messages— an array ofInputMessagestructsflags— an int containingSocketMsgFlagsflags for the overall operationtimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aGCancellable
send_messages¶
def send_messages(self, messages: list[OutputMessage], flags: int, timeout: int, cancellable: Cancellable | None = ...) -> int
Send one or more data messages from datagram_based in one go.
messages must point to an array of OutputMessage structs and
num_messages must be the length of this array. Each OutputMessage
contains an address to send the data to, and a pointer to an array of
OutputVector structs to describe the buffers that the data to be sent
for each message will be gathered from.
flags modify how the message is sent. The commonly available arguments
for this are available in the SocketMsgFlags enum, but the
values there are the same as the system values, and the flags
are passed in as-is, so you can pass in system-specific flags too.
The other members of OutputMessage are treated as described in its
documentation.
If timeout is negative the call will block until num_messages have been
sent, cancellable is cancelled, or an error occurs.
If timeout is 0 the call will send up to num_messages without blocking,
or will return IOErrorEnum.WOULD_BLOCK if there is no space to send messages.
If timeout is positive the call will block on the same conditions as if
timeout were negative. If the timeout is reached before any messages are
sent, IOErrorEnum.TIMED_OUT is returned, otherwise it will return the number
of messages sent before timing out.
To be notified when messages can be sent, wait for the GObject.IOCondition.OUT condition.
Note though that you may still receive IOErrorEnum.WOULD_BLOCK from
DatagramBased.send_messages even if you were previously notified of a
GObject.IOCondition.OUT condition. (On Windows in particular, this is very common due to
the way the underlying APIs work.)
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_write set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
On error -1 is returned and error is set accordingly. An error will only
be returned if zero messages could be sent; otherwise the number of messages
successfully sent before the error will be returned. If cancellable is
cancelled, IOErrorEnum.CANCELLED is returned as with any other error.
Parameters:
messages— an array ofOutputMessagestructsflags— an int containingSocketMsgFlagsflagstimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aGCancellable
Virtual methods¶
do_condition_check¶
Checks on the readiness of datagram_based to perform operations. The
operations specified in condition are checked for and masked against the
currently-satisfied conditions on datagram_based. The result is returned.
GObject.IOCondition.IN will be set in the return value if data is available to read with
DatagramBased.receive_messages, or if the connection is closed remotely
(EOS); and if the datagram_based has not been closed locally using some
implementation-specific method (such as Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket).
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
GObject.IOCondition.OUT will be set if it is expected that at least one byte can be sent
using DatagramBased.send_messages without blocking. It will not be set
if the datagram_based has been closed locally.
GObject.IOCondition.HUP will be set if the connection has been closed locally.
GObject.IOCondition.ERR will be set if there was an asynchronous error in transmitting data
previously enqueued using DatagramBased.send_messages.
Note that on Windows, it is possible for an operation to return
IOErrorEnum.WOULD_BLOCK even immediately after
DatagramBased.condition_check has claimed that the DatagramBased is
ready for writing. Rather than calling DatagramBased.condition_check and
then writing to the DatagramBased if it succeeds, it is generally better to
simply try writing right away, and try again later if the initial attempt
returns IOErrorEnum.WOULD_BLOCK.
It is meaningless to specify GObject.IOCondition.ERR or GObject.IOCondition.HUP in condition; these
conditions will always be set in the output if they are true. Apart from
these flags, the output is guaranteed to be masked by condition.
This call never blocks.
Parameters:
condition— aGObject.IOConditionmask to check
do_condition_wait¶
def do_condition_wait(self, condition: GLib.IOCondition | int, timeout: int, cancellable: Cancellable | None = ...) -> bool
Waits for up to timeout microseconds for condition to become true on
datagram_based. If the condition is met, True is returned.
If cancellable is cancelled before the condition is met, or if timeout is
reached before the condition is met, then False is returned and error is
set appropriately (IOErrorEnum.CANCELLED or IOErrorEnum.TIMED_OUT).
Parameters:
condition— aGObject.IOConditionmask to wait fortimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aCancellable
do_create_source¶
def do_create_source(self, condition: GLib.IOCondition | int, cancellable: Cancellable | None = ...) -> GLib.Source
Creates a GLib.Source that can be attached to a GLib.MainContext to monitor for
the availability of the specified condition on the DatagramBased. The
GLib.Source keeps a reference to the datagram_based.
The callback on the source is of the GDatagramBasedSourceFunc type.
It is meaningless to specify GObject.IOCondition.ERR or GObject.IOCondition.HUP in condition; these
conditions will always be reported in the callback if they are true.
If non-None, cancellable can be used to cancel the source, which will
cause the source to trigger, reporting the current condition (which is
likely 0 unless cancellation happened at the same time as a condition
change). You can check for this in the callback using
Cancellable.is_cancelled.
Parameters:
condition— aGObject.IOConditionmask to monitorcancellable— aCancellable
do_receive_messages¶
def do_receive_messages(self, messages: list[InputMessage], flags: int, timeout: int, cancellable: Cancellable | None = ...) -> int
Receive one or more data messages from datagram_based in one go.
messages must point to an array of InputMessage structs and
num_messages must be the length of this array. Each InputMessage
contains a pointer to an array of InputVector structs describing the
buffers that the data received in each message will be written to.
flags modify how all messages are received. The commonly available
arguments for this are available in the SocketMsgFlags enum, but the
values there are the same as the system values, and the flags
are passed in as-is, so you can pass in system-specific flags too. These
flags affect the overall receive operation. Flags affecting individual
messages are returned in InputMessage.flags.
The other members of InputMessage are treated as described in its
documentation.
If timeout is negative the call will block until num_messages have been
received, the connection is closed remotely (EOS), cancellable is cancelled,
or an error occurs.
If timeout is 0 the call will return up to num_messages without blocking,
or IOErrorEnum.WOULD_BLOCK if no messages are queued in the operating system
to be received.
If timeout is positive the call will block on the same conditions as if
timeout were negative. If the timeout is reached
before any messages are received, IOErrorEnum.TIMED_OUT is returned,
otherwise it will return the number of messages received before timing out.
(Note: This is effectively the behaviour of MSG_WAITFORONE with
recvmmsg().)
To be notified when messages are available, wait for the GObject.IOCondition.IN condition.
Note though that you may still receive IOErrorEnum.WOULD_BLOCK from
DatagramBased.receive_messages even if you were previously notified of a
GObject.IOCondition.IN condition.
If the remote peer closes the connection, any messages queued in the
underlying receive buffer will be returned, and subsequent calls to
DatagramBased.receive_messages will return 0 (with no error set).
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_read set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
On error -1 is returned and error is set accordingly. An error will only
be returned if zero messages could be received; otherwise the number of
messages successfully received before the error will be returned. If
cancellable is cancelled, IOErrorEnum.CANCELLED is returned as with any
other error.
Parameters:
messages— an array ofInputMessagestructsflags— an int containingSocketMsgFlagsflags for the overall operationtimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aGCancellable
do_send_messages¶
def do_send_messages(self, messages: list[OutputMessage], flags: int, timeout: int, cancellable: Cancellable | None = ...) -> int
Send one or more data messages from datagram_based in one go.
messages must point to an array of OutputMessage structs and
num_messages must be the length of this array. Each OutputMessage
contains an address to send the data to, and a pointer to an array of
OutputVector structs to describe the buffers that the data to be sent
for each message will be gathered from.
flags modify how the message is sent. The commonly available arguments
for this are available in the SocketMsgFlags enum, but the
values there are the same as the system values, and the flags
are passed in as-is, so you can pass in system-specific flags too.
The other members of OutputMessage are treated as described in its
documentation.
If timeout is negative the call will block until num_messages have been
sent, cancellable is cancelled, or an error occurs.
If timeout is 0 the call will send up to num_messages without blocking,
or will return IOErrorEnum.WOULD_BLOCK if there is no space to send messages.
If timeout is positive the call will block on the same conditions as if
timeout were negative. If the timeout is reached before any messages are
sent, IOErrorEnum.TIMED_OUT is returned, otherwise it will return the number
of messages sent before timing out.
To be notified when messages can be sent, wait for the GObject.IOCondition.OUT condition.
Note though that you may still receive IOErrorEnum.WOULD_BLOCK from
DatagramBased.send_messages even if you were previously notified of a
GObject.IOCondition.OUT condition. (On Windows in particular, this is very common due to
the way the underlying APIs work.)
If the connection is shut down or closed (by calling Socket.close or
Socket.shutdown with shutdown_write set, if it’s a Socket, for
example), all calls to this function will return IOErrorEnum.CLOSED.
On error -1 is returned and error is set accordingly. An error will only
be returned if zero messages could be sent; otherwise the number of messages
successfully sent before the error will be returned. If cancellable is
cancelled, IOErrorEnum.CANCELLED is returned as with any other error.
Parameters:
messages— an array ofOutputMessagestructsflags— an int containingSocketMsgFlagsflagstimeout— the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitelycancellable— aGCancellable