Gtk.LevelBar¶
class — extends Widget, Accessible, AccessibleRange, Buildable, ConstraintTarget, Orientable
Shows a level indicator.
Typical use cases are displaying the strength of a password, or showing the charge level of a battery.
<picture> <source srcset="levelbar-dark.png" media="(prefers-color-scheme: dark)"> <img alt="An example GtkLevelBar" src="levelbar.png"> </picture>
Use LevelBar.set_value to set the current value, and
LevelBar.add_offset_value to set the value offsets at which
the bar will be considered in a different state. GTK will add a few
offsets by default on the level bar: LEVEL_BAR_OFFSET_LOW,
LEVEL_BAR_OFFSET_HIGH and LEVEL_BAR_OFFSET_FULL, with
values 0.25, 0.75 and 1.0 respectively.
Note that it is your responsibility to update preexisting offsets when changing the minimum or maximum value. GTK will simply clamp them to the new range.
Adding a custom offset on the bar¶
static GtkWidget *
create_level_bar (void)
{
GtkWidget *widget;
GtkLevelBar *bar;
widget = gtk_level_bar_new ();
bar = GTK_LEVEL_BAR (widget);
// This changes the value of the default low offset
gtk_level_bar_add_offset_value (bar,
GTK_LEVEL_BAR_OFFSET_LOW,
0.10);
// This adds a new offset to the bar; the application will
// be able to change its color CSS like this:
//
// levelbar block.my-offset {
// background-color: magenta;
// border-style: solid;
// border-color: black;
// border-width: 1px;
// }
gtk_level_bar_add_offset_value (bar, "my-offset", 0.60);
return widget;
}
The default interval of values is between zero and one, but it’s possible
to modify the interval using LevelBar.set_min_value and
LevelBar.set_max_value. The value will be always drawn in
proportion to the admissible interval, i.e. a value of 15 with a specified
interval between 10 and 20 is equivalent to a value of 0.5 with an interval
between 0 and 1. When LevelBarMode.DISCRETE is used, the bar level
is rendered as a finite number of separated blocks instead of a single one.
The number of blocks that will be rendered is equal to the number of units
specified by the admissible interval.
For instance, to build a bar rendered with five blocks, it’s sufficient to set the minimum value to 0 and the maximum value to 5 after changing the indicator mode to discrete.
GtkLevelBar as GtkBuildable¶
The GtkLevelBar implementation of the GtkBuildable interface supports a
custom <offsets> element, which can contain any number of <offset> elements,
each of which must have "name" and "value" attributes.
CSS nodes¶
GtkLevelBar has a main CSS node with name levelbar and one of the style
classes .discrete or .continuous and a subnode with name trough. Below the
trough node are a number of nodes with name block and style class .filled
or .empty. In continuous mode, there is exactly one node of each, in discrete
mode, the number of filled and unfilled nodes corresponds to blocks that are
drawn. The block.filled nodes also get a style class .level-name corresponding
to the level for the current value.
In horizontal orientation, the nodes are always arranged from left to right, regardless of text direction.
Accessibility¶
GtkLevelBar uses the AccessibleRole.meter role.
Constructors¶
new¶
Creates a new GtkLevelBar.
new_for_interval¶
Creates a new GtkLevelBar for the specified interval.
Parameters:
min_value— a positive valuemax_value— a positive value
Methods¶
add_offset_value¶
Adds a new offset marker on self at the position specified by value.
When the bar value is in the interval topped by value (or between value
and LevelBar.max-value in case the offset is the last one
on the bar) a style class named level-``name will be applied
when rendering the level bar fill.
If another offset marker named name exists, its value will be
replaced by value.
Parameters:
name— the name of the new offsetvalue— the value for the new offset
get_inverted¶
Returns whether the levelbar is inverted.
get_max_value¶
Returns the max-value of the GtkLevelBar.
get_min_value¶
Returns the min-value of the GtkLevelBar.
get_mode¶
Returns the mode of the GtkLevelBar.
get_offset_value¶
Fetches the value specified for the offset marker name in self.
Parameters:
name— the name of an offset in the bar
get_value¶
Returns the value of the GtkLevelBar.
remove_offset_value¶
Removes an offset marker from a GtkLevelBar.
The marker must have been previously added with
LevelBar.add_offset_value.
Parameters:
name— the name of an offset in the bar
set_inverted¶
Sets whether the GtkLevelBar is inverted.
Parameters:
inverted—Trueto invert the level bar
set_max_value¶
Sets the max-value of the GtkLevelBar.
You probably want to update preexisting level offsets after calling this function.
Parameters:
value— a positive value
set_min_value¶
Sets the min-value of the GtkLevelBar.
You probably want to update preexisting level offsets after calling this function.
Parameters:
value— a positive value
set_mode¶
Sets the mode of the GtkLevelBar.
Parameters:
mode— aGtkLevelBarMode
set_value¶
Sets the value of the GtkLevelBar.
Parameters:
value— a value in the interval betweenLevelBar.min-valueandLevelBar.max-value
Properties¶
inverted¶
Whether the GtkLeveBar is inverted.
Level bars normally grow from top to bottom or left to right. Inverted level bars grow in the opposite direction.
max_value¶
Determines the maximum value of the interval that can be displayed by the bar.
min_value¶
Determines the minimum value of the interval that can be displayed by the bar.
mode¶
Determines the way GtkLevelBar interprets the value properties to draw the
level fill area.
Specifically, when the value is LevelBarMode.CONTINUOUS,
GtkLevelBar will draw a single block representing the current value in
that area; when the value is LevelBarMode.DISCRETE,
the widget will draw a succession of separate blocks filling the
draw area, with the number of blocks being equal to the units separating
the integral roundings of LevelBar.min-value and
LevelBar.max-value.
value¶
Determines the currently filled value of the level bar.
Signals¶
offset-changed¶
Emitted when an offset specified on the bar changes value.
This typically is the result of a LevelBar.add_offset_value
call.
The signal supports detailed connections; you can connect to the detailed signal "changed::x" in order to only receive callbacks when the value of offset "x" changes.