Gdk.PopupLayout¶
record (struct)
Contains information that is necessary position a Popup
relative to its parent.
The positioning requires a negotiation with the windowing system, since it depends on external constraints, such as the position of the parent surface, and the screen dimensions.
The basic ingredients are a rectangle on the parent surface, and the anchor on both that rectangle and the popup. The anchors specify a side or corner to place next to each other.
Popup anchors
For cases where placing the anchors next to each other would make the popup extend offscreen, the layout includes some hints for how to resolve this problem. The hints may suggest to flip the anchor position to the other side, or to 'slide' the popup along a side, or to resize it.
Flipping popups
Sliding popups
These hints may be combined.
Ultimatively, it is up to the windowing system to determine the position
and size of the popup. You can learn about the result by calling
Popup.get_position_x, Popup.get_position_y,
Popup.get_rect_anchor and Popup.get_surface_anchor
after the popup has been presented. This can be used to adjust the rendering.
For example, GtkPopover changes its arrow position
accordingly. But you have to be careful avoid changing the size of the popover,
or it has to be presented again.
Constructors¶
new¶
@classmethod
def new(cls, anchor_rect: Rectangle, rect_anchor: Gravity | int, surface_anchor: Gravity | int) -> PopupLayout
Create a popup layout description.
Used together with Popup.present to describe how a popup
surface should be placed and behave on-screen.
anchor_rect is relative to the top-left corner of the surface's parent.
rect_anchor and surface_anchor determine anchor points on anchor_rect
and surface to pin together.
The position of anchor_rect's anchor point can optionally be offset using
PopupLayout.set_offset, which is equivalent to offsetting the
position of surface.
Parameters:
anchor_rect— the anchor rectangle to alignsurfacewithrect_anchor— the point onanchor_rectto align withsurface's anchor pointsurface_anchor— the point onsurfaceto align withrect's anchor point
Methods¶
copy¶
Makes a copy of layout.
equal¶
Check whether layout and other has identical layout properties.
Parameters:
other— another popup layout
get_anchor_hints¶
Get the anchor hints.
get_anchor_rect¶
Get the anchor rectangle.
get_offset¶
Retrieves the offset for the anchor rectangle.
get_rect_anchor¶
Returns the anchor position on the anchor rectangle.
get_shadow_width¶
Obtains the shadow widths of this layout.
get_surface_anchor¶
Returns the anchor position on the popup surface.
ref¶
Increases the reference count of value.
set_anchor_hints¶
Set new anchor hints.
The set anchor_hints determines how surface will be moved
if the anchor points cause it to move off-screen. For example,
GDK_ANCHOR_FLIP_X will replace GDK_GRAVITY_NORTH_WEST with
GDK_GRAVITY_NORTH_EAST and vice versa if surface extends
beyond the left or right edges of the monitor.
Parameters:
anchor_hints— the new anchor hints
set_anchor_rect¶
Set the anchor rectangle.
Parameters:
anchor_rect— the new anchor rectangle
set_offset¶
Offset the position of the anchor rectangle with the given delta.
Parameters:
dx— x delta to offset the anchor rectangle withdy— y delta to offset the anchor rectangle with
set_rect_anchor¶
Set the anchor on the anchor rectangle.
Parameters:
anchor— the new rect anchor
set_shadow_width¶
Sets the shadow width of the popup.
The shadow width corresponds to the part of the computed surface size that would consist of the shadow margin surrounding the window, would there be any.
Parameters:
left— width of the left part of the shadowright— width of the right part of the shadowtop— height of the top part of the shadowbottom— height of the bottom part of the shadow
set_surface_anchor¶
Set the anchor on the popup surface.
Parameters:
anchor— the new popup surface anchor
unref¶
Decreases the reference count of value.