GObject.TypeValueTable¶
record (struct)
'i': Integers, passed ascollect_values[].v_int'l': Longs, passed ascollect_values[].v_long'd': Doubles, passed ascollect_values[].v_double'p': Pointers, passed ascollect_values[].v_pointer
It should be noted that for variable argument list construction,
ANSI C promotes every type smaller than an integer to an int, and
floats to doubles. So for collection of short int or char, 'i'
needs to be used, and for collection of floats 'd'.
The TypeValueTable provides the functions required by the Value
implementation, to serve as a container for values of a type.